= ProMoT Visual Editor = Setup A for tests: (functionality needed for the setup should be tested in browser tests, see: [wiki:testplan])[[BR]] Start ProMoT server and GUI -> load the logical library [source:/Promot/trunk/promot/kb/SignalTransd/structure/struct-ana-library.mdl] -> load the logical toymodel from tutorial [source:/Promot/trunk/promot/kb/SignalTransd/structure/toymodel_tutorial/LOAD_toymodel.mdl] -> Open the Visual Editor for the browser tree node "cell" by double click. Setup A is applied to tests 1., 2., 3., 1. Open the menu "Model" -> "Save as", type in the dialog "cell2" and click to the button "OK". A new class appears in the browser tree with name "cell2" with the same mdl-code like cell. 2. Click to "X" in the upper right corner or choose the menu action "Model" -> "Close" and the editor disappears. 3. Open the browser tree for "struct-library" and "compound" Drag from the ProMoTTreeNode "drug" to the Modules-palette and release. The class is now available in the Palette. [[BR]] Drag from the ProMoTTreeNode "nucleus" to the !ConstructionArea and release. A new Slot with name "nucleus0" is created at the coordinates where released. 4. Drag from the class "source" in the Modules-palette to the !ConstructionArea, a new instance is created with name "source0" at the coordinates where released. 5. Setup A and test 3 -> then click with right mouse button to the class "drug" in the Modules-palette and choose delete. The class disappears. 6. Disposing a slot in the !ConstructionArea of the !PaletteWindow is tested in the junit test [source:/Promot/trunk/promot/src/gui/org/mpg/dcts/promot/vizedit/cmds/CmdDisposeTest.java] 7. Open a further Visual Editor for the class of a slot 8. Rename a connected slot is tested in junit test [source:/Promot/trunk/promot/src/gui/org/mpg/dcts/promot/test/CmdRenameTest.java], missing test for unconnected 9. Connect two slots 10. Translate a slot 11. Propagate a terminal from a slots port (logical gate terminal, logical compound terminal, dynamic terminals) 12. Copy&Paste a selection of slots (inside one/ between two editors) 13. !EditDetailsDialog (single changes/combination of changes) 14. Elevate a modules content to the current level (de-modularization) 15. Create a new class from a selection (modularization) 16. Export graphics 17. Set Map number 18. Set parameter to selection 19. Setting the model size is tested in [source:/Promot/trunk/promot/src/gui/org/mpg/dcts/promot/vizedit/cmds/CmdSetModelSizeTest.java] 20. Fitting the model size to module content is also tested in [source:/Promot/trunk/promot/src/gui/org/mpg/dcts/promot/vizedit/cmds/CmdSetModelSizeTest.java]