Changes between Version 8 and Version 9 of PromotEditorTest
- Timestamp:
- Jun 29, 2009, 2:16:41 PM (16 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
PromotEditorTest
v8 v9 28 28 10. Press the mouse over the slot named "nucleus" and move the mouse around, mouse release will place the "nucleus" slot at another place. Now press the cursor-key and the selected slot will also move. 29 29 11. Propagate a terminal from a slots port 30 * logical gate terminal 31 * logical compound terminal 32 * dynamic terminals 30 * logical gate terminal & logical compound terminal: [[BR]] 31 Use Setup A, insert a new slot "and-2" by Drag and Drop from the modules palette, 32 right click on the new node and choose 'Connect Terminals' -> 'Propagate input 1' from the context menu, a new 'term-struct-input' named 33 'input1' is created and connected to the input1-terminal of the 'and_2'; [[BR]] 34 Now insert a new slot "kinase" by Drag and Drop from the modules palette, 35 right click on the new node and choose 'Connect Terminals' -> 'Propagate input' from the context menu, a 'struct-adapter-compound' is inserted and its 36 input-terminal is propagated. There is also a !LinkNode created for the link between the compound and the adapter and placed on the compound terminal. 37 * dynamic terminals: [[BR]] 38 Use Setup B, insert a new slot "storage-intra" by Drag and Drop from the modules palette, 39 right click on the new node and choose 'Connect Terminals' -> 'Propagate cf' from the context menu, an 'adapter-flux' is inserted and its 40 term-reaction-flux is propagated to the modules border. 41 There is also a !LinkNode created for the link between the storage and the adapter and placed on the storage terminal. 33 42 12. Copy&Paste a selection of slots (inside one/ between two editors) 34 43 13. !EditDetailsDialog (see [wiki:ProMoTVarEditorTest detailed tests]) 35 44 14. Elevate a modules content to the current level (de-modularization) 36 45 15. Create a new class from a selection (modularization) 37 16. Export graphics38 17. Set Map number46 16. Choose from the menu 'Model'->'Export Graphics'->'Save Graphics to EPS', choose a target directory for the export, type a name and click to 'Save'. Repeat for the formats gif and gif-icon. Check the created files. 47 17. Drag a rectangle around the nodes "r1_a1", "!r1", "!r2", "not_lr" "not_r1_r2_a2" to select them, then choose 'Edit'->'Set Map Number' from the menu. Type '2' in the dialog and click to OK. Check the mdl code in the browser, if parameters are written for the slots. 39 48 18. Set parameter to selection 40 49 19. Setting the model size is tested in [source:/Promot/trunk/promot/src/gui/org/mpg/dcts/promot/vizedit/cmds/CmdSetModelSizeTest.java]