3 | | 1. Save a model (as) |
4 | | 2. Close the editor |
5 | | 3. Drag&Drop a class from the !BrowserTree to the Modules-palette/ !ConstructionArea |
6 | | 4. Drag&Drop a class from the Modules-palette to the !ConstructionArea |
7 | | 5. Delete a class in the Modules-palette |
| 3 | Setup A for tests: (functionality needed for the setup should be tested in browser tests, see: [wiki:testplan])[[BR]] |
| 4 | Start ProMoT server and GUI -> load the logical library [source:/Promot/trunk/promot/kb/SignalTransd/structure/struct-ana-library.mdl] |
| 5 | -> load the logical toymodel from tutorial [source:/Promot/trunk/promot/kb/SignalTransd/structure/toymodel_tutorial/LOAD_toymodel.mdl] |
| 6 | -> Open the Visual Editor for the browser tree node "cell" by double click. |
| 7 | |
| 8 | Setup A is applied to tests 1., 2., 3., |
| 9 | |
| 10 | 1. Open the menu "Model" -> "Save as", type in the dialog "cell2" and click to the button "OK". A new class appears in the browser tree with name "cell2" with the same mdl-code like cell. |
| 11 | 2. Click to "X" in the upper right corner or choose the menu action "Model" -> "Close" and the editor disappears. |
| 12 | 3. Open the browser tree for "struct-library" and "compound" Drag from the ProMoTTreeNode "drug" to the Modules-palette and release. The class is now available in the Palette. [[BR]] Drag from the ProMoTTreeNode "nucleus" to the !ConstructionArea and release. A new Slot with name "nucleus0" is created at the coordinates where released. |
| 13 | 4. Drag from the class "source" in the Modules-palette to the !ConstructionArea, a new instance is created with name "source0" at the coordinates where released. |
| 14 | 5. Setup A and test 3 -> then click with right mouse button to the class "drug" in the Modules-palette and choose delete. The class disappears. |